When I grew tired of tapping through tracklists, I tried Quest Medleys. Having so many options to grow my character added to the sense of accomplishment when I finished melodies. This additional layer of strategy made Curtain Call feel like more like an RPG rather than just a rhythm game. I loaded up Celes from Final Fantasy 6 with healing abilities that slowly regenerated health and prevented me from outright losing harder songs, while I kept Vivi and Eiko from Final Fantasy 9 stocked with magic abilities that blasted bosses when their HP got low. These abilities have a meaningful impact on gameplay. Heroes also learn new abilities with rare scroll items or naturally through levelling up.
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